How to Continue to Respawn on Fortnite

This is a device that creators can use to create a spawn point for various Items, and to assign specific items to each spawn location.

The Item Spawner is one of several devices in Creative that spawns items—in this case, spawning them just above the location of the device.

Finding and Placing the Device

Click image to enlarge.

  1. From Create mode , press the Tab key to open the CREATIVE inventory screen.

  2. Click the DEVICES tab and scroll to select the device. You can also use the Search box or the Categories panel on the left to find your device.

  3. Click PLACE NOW to place immediately, or put the device in the QUICK BAR to place later.

  4. Press Esc to return to your island in Create mode. Use your phone tool to position the device, then left-click to place it. Press Esc to detach the device from your phone.

  5. Point at the device with your phone. If the CUSTOMIZE popup doesn't open immediately, move closer until it does, then press E to open the CUSTOMIZE panel.

Device Options

This device has some basic functionality, like how much time passes between item spawns, and which classes can pick up spawned items. Additionally, there are some advanced options, such as setting a resource cost for spawned items.

The default state of the Item Spawner when it is first placed is Inactive.

You can configure this device with the following options.

Default values are bold.

Basic Options

Option

Value

Description

Time Before First Spawn

Never, Instant, 10 seconds, Pick an amount of time

After the game starts, this is how much time must pass before the device spawns an item.

Time Between Spawns

Never, Instant, 10 seconds, Pick an amount of time

This is how much time passes between one item spawn and the next one.

All Options (Additional)

Option

Value

Description

Items Respawn

On, Off

Determines whether the device will keep the items in the list after they are spawned, or whether items are removed from the list when spawned. If you choose Off, If this is disabled, the device will eventually run out of items and be unable to spawn more.

Random Spawns

Off, Random, No Repeats

This option controls randomized spawning. If you choose No Repeats, the device randomly spawns every item in the device once before repeating an item.

Base Visible During Games

On, Off

Determines whether the device is visible to player during the game.

Wood Cost of Item

No Cost, Pick an amount

How much wood the item costs.

Stone Cost of Item

No Cost, Pick an amount

How much stone the item costs.

Metal Cost of Item

No Cost, Pick an amount

How much metal the item costs.

Gold Cost of Item

No Cost, Pick an amount

How much gold the item costs.

Bonus Ammo for Weapons

On, Off

If this is set to On, any weapon spawned by this device also grants bonus ammunition.

Run Over Pickup

On, Off

Determines the size of the item displayed.

Initial Movement of Item

None, Gravity, Toss

Initial movement of item spawned. None: Item is not tossed or falls on spawn. Gravity: Item falls on spawn. Toss Item is tossed on spawn.

Item Scale

1x, Pick a size

By default, the items are displayed at normal size. You can choose to make the display larger so that items are more visible.

Enabled At Game Start

Yes, No

By default, the device is enabled when the game starts. If you want to set conditions for enabling the device, set this option to No.

Continuously Spawn Items

On, Off

Determines whether the device continues spawning items even if the previous items have not been picked up. Use with caution, as this can result in large numbers of items spawning in a single location if combined with other options such as Items Respawn, or Time Between Spawns. The last item spawned is tracked by the device, but the rest are left in the world and are not cleaned up if the device is disabled, or if Cycle to Next Item is called.

Allowed Team

Any, Pick a team

Only players on this team are allowed to pick up items spawned by this device.

Affects Team

All But Selected, Only Selected

If you choose All But Selected, anyone can pick up spawned items except players on the team selected in Allowed Team. If you choose Only Selected, only players on the team selected in Allowed Team can pick up spawned items.

Allowed Class

No Class, Any, Pick a class

Determines which class is allowed to pick up an item spawned by this device. If you choose No Class, only players without an assigned class can pick up items spawned by this device.

Affects Class

All But Selected, Only Selected

If you choose All But Selected, anyone can pick up spawned items except players assigned the class selected in Allowed Class. If you choose Only Selected, only players assigned the class selected in Allowed Class can pick up spawned items.

Channels

When one device needs to "talk" to another device, it does so by transmitting a signal on a specific channel. The receiving device needs to be set up to receive the signal on the same channel.

A channel is identified by a number, and channel numbers are customized for a device under the option that uses the channel. Most devices will also pass the identity of the player who triggered the device with the signal.

This device has receivers that perform a variety of functions when receiving a signal over a channel. Also, this device can transmit signals when certain conditions are met.

Receivers

Receivers listen for a channel and perform an action when they hear any device (including themselves) send a signal on that channel.

Option

Value

Description

Enable When Receiving From

No Channel, Pick a channel or enter a channel number

Enables the device when it receives a signal from the selected channel.

Disable When Receiving From

No Channel, Pick a channel or enter a channel number

Disables the device when it receives a signal from the selected channel.

Cycle to Next Item When Receiving From

No Channel, Pick a channel or enter a channel number

When this device receives a signal from the selected channel, it switches to the next item in the device.

Spawn Item When Receiving From

No Channel, Pick a channel or enter a channel number

When this device receives a signal from the selected channel, the device spawns an item.

Transmitters

Transmitters send a signal on the selected channel when triggered.

Option

Value

Description

When Item Picked Up Transmit On

No Channel, Pick a channel or enter a channel number

When a player picks up a spawned item, the device sends a signal on the selected channel.

Design Examples

Continuous Item Spawning

Because Item Spawners have channels, they can be used in lots of different ways, from spawning items via a channel to being available for only a specific team or class.

To have items spawn nonstop when a channel is activated, we can combine an Item Spawner device with a Switch device.

Customize Item Spawner Options

  1. We set the device with the following settings.

    • Random Spawns: Random

    • Base Visible During Game: Off

    • Time Before First Spawn: 1 Second

    • Time Between Spawns: Instant

    • Enabled At Game Start: No

    • Continuously Spawn Items: On

    • Enable When Receiving From: Channel 5

    • Disable When Receiving From: Channel 6

  2. Make sure the Switch device has compatible channel settings as the Item Spawner device so the Item Spawner is enabled or disabled by the Switch device.

For a cool effect, we can place the Item Spawner device floating in the air and rotated upside down. When the items spawn, they will drop to the ground as shown in the video example.

Item Spawner Invisible Spawning

Designer's Tip

Adjust the Time Between Spawns option from Instant to a spawn frequency that best fits your game mode.

Gameplay Examples Using Item Spawners

  • Mazey Escape

  • Shooting Gallery

dukesreaut1982.blogspot.com

Source: https://www.epicgames.com/fortnite/en-US/creative/docs/using-item-spawner-devices-in-fortnite-creative

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